Manifestation programs are valuable and highly sought after forms of attack. These programs allow the user to create autonomous weapons, unchained to the user's body which can roam the battlefield freely. Against individuals they can be devastating, and in pitched combat can turn one fighter into an army. There are light, medium, and heavy manifested weapons, each one with an air and ground variant. 

Air variants have the ability to fly, but the amount of them that are summoned are halved compared to their ground-based counterparts. As a result, a user must choose a balance between numbers and utility when developing their manifestation system. In addition, ranged manifested weapons often move slower than melee variants. 

Lastly, a user can only store information for one light, one medium, and one heavy manifestation program, so one must choose carefully how to build their arsenal. However, these manifested weapons will eventually deteriorate and collapse, leaving the user vulnerable until their abilities cool down. As a result, summoners should not bite off more than they can chew, for if their summons vanish before destroying the enemy, they will be immensely vulnerable.